
HitPoint is an award-winning game development company located in beautiful Western Massachusetts. Specializing in a wide range of cutting-edge game development genres and platforms including: social, mobile and download, HitPoint has ongoing development partnerships with many major publishers including Microsoft, BigFish Games, Glu Mobile and WildTangent and has developed major brand game campaigns for mass market brands including Coke, McDonalds, Axe Body Spray and many others.
Our work culture emphasizes open communication and creativity from all members of our team — if you’ve got a great idea, we want to hear about it. We have an on-site team of 35 people, all of us gamers, all of us excited to come into work every day. If you’ve got the drive and talent to excel in your games-related career, get in touch. We can help bring you to the next level.
HitPoint Studios is an equal opportunity employer. We offer competitive compensation, full health and dental coverage, employee stock options, and 401k plans with employer matching.
Open Positions
Game Engineer
We’re looking for people that are well versed in C# and/or C++ for a Windows-based title, or C++/Objective-C for an iOS title.
Respond via email (hit@hitpointstudios.com) with a resume and/or portfolio, as well as links to your work. Take some time to tell us a bit about yourself. We’d love to see some examples of relevant work you’ve done for products, games, software, and the like, as well as some examples of code you’ve written.
Essential Skills:
- Object oriented development experience in C#, C++ or similar language
- Experience with Source Control & Task management systems e.g. SVN, FogBugz or similar technologies
- Willingness to work on-site (two days a week if you are outside of Western MA)
Nice To Have:
- Experience working on a small development team
- Experience developing and shipping a commercial product
Attitude:
- We’re looking for hard workers who are competent, creative and know how to have fun
Please provide:
- An up-to-date resume
- A portfolio of projects you have worked on/shipped (preferably games & UI)
- Code samples
- Relevant references
